Unturned is an open-world single-player and co-op multiplayer survival game. It fits right into the Action, Adventure, and Casual genre. The game was designed and published officially by Nelson Sexton. Smartly Programmed Games is also owned by Nelson Sexton.
He is the founder of Smartly Programmed games. Unturned was officially released for Microsoft Windows on 7 July 2017. The game is currently available for Microsoft Windows, Linux and Macintosh operating systems.
The story of the game is quite similar to other survival games. However, there are a few twists which make the game extraordinary than the other titles.
The game starts by spawning the player in the middle of the map of their choice. Players must search and find weapons to defend themselves against zombies and hostile creatures. You must also find supplies to yourself alive. You need to find food and water to keep yourself alive.
As you progress through the game, you earn experience from killing zombies and hostile creatures. You can use these experience points later for upgrades.
Unturned Survival Game Mode
In the survival mode, the player is spawned on the map with clothes matching their skill set. Players need to for weapons and supplies to survive against the zombie apocalypse. Survival Mode is available in multiplayer too. You can easily play the game with your friends or random people on the internet. The sole objective is to survive, but players may team-up and kill each other.
Unturned Arena Game Mode
Arena game mode is only available to play in multiplayer. Players are spawned in the center of the map with important supplies and weapons scattered around them. The players need to rush and collect items, so they can last longer in the game.
The last person or the last team, alive is the winner of the game. The game mode allows players to kill each other and their team-mates too.
Unturned Horde Game Mode
Horde game mode is still in the beta stage and can be accessed through the Steam Workshop. In horde game mode, players collectively fight waves of zombies and the points collected by them can be used to buy upgrades. In this game mode, the player cannot die due to hunger or thirst.
How to enable Console Window
To use cheats and commands in Unturned, you first need to enable the console window where you will enter your cheats and activate. In most games, the console window is disabled by default. However, in Unturned, the console window is already enabled.
To open the console window, press the tilde “~” key. You can now enter cheats in the console window and press Enter key to activate the cheats.
Unturned Cheats and Console Commands
The game is quite interesting and fun to play. I have compiled a list of all the cheats and console commands which you can use in the game to enrich your gaming experience.
|Admin||Admin [SteamID | Player]||Adds the specified player to the list of users allowed to use admin commands in the chat.|
|Admins||Admins||Shows a list of the current admins.|
|Airdrop||Airdrop||This forces a dropship to fly over and perform an airdrop.|
|Ban||Ban [SteamID | Player]/[Reason]/[Duration]||Bans the specified player for a specified reason (optional) and duration (optional). Default is one year, or 31,536,000 seconds as shown in console. Users attempting to connect to the server will see the remaining seconds and reason for the ban.|
|Bans||Bans||Shows a list of the current bans.|
|Bind||Bind [IP]||Binds a specific internal IP to the socket.|
|Chatrate||Chatrate [Number]||Assigns a minimum time between chat messages to prevent spamming.|
|Cheats||Cheats [Enable | Disable]||Allows your server to access certain commands, such as Give, and can only be used in the server’s commands.dat file.|
|Cycle||Cycle [Number]||Assigns the length of the day/night cycle in seconds.|
|Day||Day||Assigns the current time to day.|
|Debug||Debug||Provides information on the state of the server.|
|Experience||Experience [SteamID | Player]/[Experience]||Gives a specified player experience.|
|Filter||Filter||Filters out players with non-English-alphanumeric names.|
|Flag||Flag [SteamID | Player]/[Flag]/[Value]||Sets a player’s flag.|
|Give||Give [SteamID | Player]/[ItemID]/Amount||Gives the specified player an item.|
|Gold||Gold||Restricts the server to only allow Gold players.|
|Help||Help [Command]||Provides information on the specified command.|
|Hide_Admins||Hide_Admins||Admins will appear as if they are normal players.|
|Also allows the recording of cinematic footage without the admin labels visible to players.|
|Kick||Kick [SteamID | Player]/[Reason]||Disconnects the specified player from the server.|
|Kill||Kill [SteamID | Player]||Kills the specified player in-game.|
|Loadout||Loadout [SkillsetID]/[ItemID]/[ItemID]/…||Gives players each item when spawning. Using a skillset ID of 255 gives the item to everyone.|
|Can only be used in a server console or the server’s Commands.dat file. SkillsetIDs are from 0-10 in the same order as displayed when editing a survivor. 255 = All Skillsets.|
|Log||Log [Chat]/[Join/Leave]/[Death]/[Anticheat]||Enables logging Chat/Join/Leave/Death messages. Each parameter can only be Y or N. (eg. log y/y/y will log all chat, connections and death messages.)|
|Map||Map [Level]||Sets the map that the server loads on startup.|
|MaxPlayers||MaxPlayers [Number]||Sets the maximum number of connections the server is willing to accept.|
|Mode||Mode [Easy | Normal | Hard]||Assigns the difficulty of the server.|
|Name||Name [Text]||Assigns the name of the server on the server list.|
|Night||Night||Assigns the current time to night.|
|Owner||Owner [SteamID]||Gives admin rights to the steamid. Must be placed in the server’s Commands.dat|
|Password||Password [Text]||Assigns the codeword required for entry to the server.|
|Permit||Permit [SteamID]/[Tag]||Adds the specified player to the list of users allowed to join the server.|
|Permits||Permits||Shows a list of the current players allowed to join the server.|
|Perspective||Perspective [First | Third | Both | Vehicle]||Assigns the perspective of the server.|
|Players||Players||Shows a list of the current player on the server.|
|Port||Port [Number]||Assigns the port of the server. Port + 1 and port + 2 are also used, so remember to open them on the router as well.|
|PvE||PvE||Disables player versus player combat in favor of player versus environment.|
|Queue_Size||Queue_Size [Number]||Sets the maximum number of queued connections the server is willing to hold on to.|
|Reputation||Reputation [SteamID | Player]/[Reputation]||Gives a player some reputation.|
|ResetConfig||ResetConfig||Resets the config.dat file to the default values.|
|Save||Save||Forces a proper save of the server state.|
|Say||Say [Text]/[R]/[G]/[B]||Broadcasts a message to all of the connected clients.|
|Shutdown||Shutdown [Delay]||Properly saves the server state, disconnects the clients and closes the server.|
|Slay||Slay [SteamID | Player]||Kills the specified player in-game and bans them for 31,536,000 seconds (one year).|
|Spy||Spy [SteamID | Player]||Requests a screenshot from the target player and saves it on the caller’s computer as Spy.jpg.|
|Sync||Sync||Allows players to share savedata between your servers.|
|Teleport||Teleport [SteamID | Player]/[SteamID | Player | Location]||Teleports the first player to the second or a location. If the input is abbreviated, the command will choose the player or location based on what is closest alphabetically.|
|Time||Time [Number]||Assigns the current time in seconds of the day/night cycle.|
|Timeout||Timeout [Number]||Assigns a maximum ping threshold to the server before a client is kicked.|
|Unadmin||Unadmin [SteamID | Player]||Removes the specified player from the list of users allowed to use admin commands in the chat.|
|Unban||Unban [SteamID]||Removes the specified player from the list of users not allowed to join the server.|
|Unpermit||Unpermit [SteamID]||Removes the specified player from the list of users allowed to join the server.|
|Vehicle||Vehicle [SteamID | Player]/[VehicleID]||Gives the specified player a vehicle.|
|Votify||Votify [Vote Allowed Y|N]/[Pass Cooldown]/[Fail Cooldown]/[Vote Duration]/[Vote Percentage]/[Required Players]||Sets up voting. Pass/fail cooldown specifies the amount of time that players must wait after a successful/failed vote before initiating another vote. Vote duration specifies the amount of time for each vote to remain active. Vote percentage indicates the percentage of “yes” votes required for a successful vote and must be expressed in decimals (e.g., 0.6 for 60%). Required players specifies the minimum number of connected players in order to initiate a vote.|
|Welcome||Welcome [Text]/[R]/[G]/[B]||Sets a chat box welcome message shown to clients when connected to the server.|
|Whitelisted||Whitelisted||This makes only permitted players allowed to join the server.|
Note: Do not use too many cheats at once as it may result in crashing the game.